Dates : June 18 – July 1
Project : Playable simulation of how plastic waste disrupts ecosystems using the Boids flocking model (cool example here).
Bio : I’m a game developer in Austin. I got Master’s degree in Digital Media and met super cool people at Georgia Tech. I play a lot of video games but as a creator I’m trying to use them as a way to express ideas about myself and the world.
https://marchuetgames.com/